Art for Games Specialization

Description

In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area.
By the end of the Specialization, you will have a thorough knowledge of the creation of high-quality game art assets. Through these courses, you will be using Maya, Unity, Photoshop, Sketchup, ZBrush, Marmoset Toolbag, and Substance Painter.

In this specialization learners will create pixel art assets for games, create low-poly 3D assets for games, understand how to study composition, create environment concept painting, create a current gen photo-realistic game prop. Each course within this specialization provides multiple opportunities for students to show their work, and build off what they have done previously.

What’s included